![]() The sheet assumes you don't add any ability modifier as damage to your Ranged strikes, but you can select one from the drop-down, including the "Half Str Mod" used by propulsive weapons. If you have damage dice of several types, you can add the whole dice code for the other damage in either the temp or other field (e.g. You can select the number of damage dice and the size of them in the corresponding fields. The sheet defaults to use your Dexterity modifier for your attack rolls, but it can be changed in the drop-down. To later edit your strikes, click on the "Cog" icon appearing in the upper left corner of the strikes when you bring your mouse to the Ranged Strike section. When you add a new strike, it automatically expands the edit section. If you gain a speed penalty from armor, encumbrance or similar, it need to be manually adjusted. ![]() The "item" and "temp" fields can be used for other temporary modifiers to your Class DC. Usually it gets a boost from an ability score, but you can also select "custom" from the drop-down to use your own numbers. The Class DC takes into account your level, and the selections you make in the section. To edit your class DC, click on the "Cog" icon appearing in the upper left corner of the section when you bring your mouse to the Class DC section. Notes section is only displayed in the roll templates if the "Show notes in roll" is checked from the Options tab. The Notes field is great for containing info related to you ability score and modifiers, such as the source of the temporary changes to your ability and the duration. The Score Temp is a field for any temporary boost or reduction to your ability score modifier, which will be accounted for in all rolls using the ability in question, as well as modifying the displayed ability score on the right side of the button. The Mod Temp is a field for any temporary boost or reduction to your ability modifier, which will be accounted for in all rolls using the ability in question, as well as modifying the displayed ability modifier on the left side of the button. when you create your character, or permanent ability boosts you gain from your class at higher levels. The Score Base is your character's base ability score, which includes all changes that comes from ancestry, class etc. To edit an ability score, click on the "Cog" icon appearing in the upper left corner of the ability when you bring your mouse to the Ability section. Resistance, Senses, Languages, Actions & Activities, Feats, items from inventory)Īll abilities have "10" as their default value. Roll buttons that output only text and do not contain any dice rolls always output their notes section (e.g. Show notes in rolls When checked, always shows the notes section for the made roll (e.g attributes, skills, attacks, spells).# damage dice When checked, always displays a popup when rolling damage from Melee/Ranged Strikes, showing the current number of damage dice the roll have, so it can more easily be changed on the fly.Bonus to damage When checked, always ask for bonuses to any damage roll, and applies it as a flat bonus.Bonus to roll When checked, always ask for bonuses when rolling anything using a d20 (abilities, skills, saving throws, attacks etc.) Flat numbers (e.g.Whisper to GM By turning this option on, all you rolls are only sent to the GM.The sheet has a few customization options, most of which can be found under the Options tab. ![]()
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